Inquiry about SpeedTree 10 Pipeline SDK and Integration with Unity

I’m interested about SpeedTree 10’s Pipeline SDK and I’m looking to incorporate it into my project.

I have made several attempts to reach out to you through the inquiry form on your official website as well as by directly emailing sales@speedtree.com, but I have yet to receive a response. I am eager to learn more about this tool and would greatly appreciate it if a sales representative or any relevant staff member could get back to me at their earliest convenience. My email address for correspondence is vincenzo7work@gmail.com

Additionally, I would like to inquire about the capabilities of the Pipeline SDK, specifically its integration with Unity. I am curious to know if the SDK can be used to support runtime modifications of SpeedTree assets within the Unity environment. This feature would be incredibly valuable for our project, and I would be grateful for any information you could provide on this matter.

Hi @V1ncent7! :wave:

Thank you for your interest in SpeedTree and the Pipeline SDK! I’ll check in with the team on your inquiry, and someone should be in contact with you shortly. Thank you for your patience!

Thank you for your response. However, I haven’t received any contact yet. Could you please provide any other contact methods besides sales@speedtree.com, such as a phone number, online meeting options, or other instant messaging platforms? I have contacted through ‘inquiry’ section on the official website multiple times but have not received any response. I would like to know if the Pipeline SDK can be integrated into Unity to enable tree editing and usage at runtime, and how I can obtain the Pipeline SDK.

I will escalate your inquiry with our sales team. We sincerely apologize for the inconvenience.