We can also see that Exceptions are being sent just fine. It’s only when trying to simulate this crash that isn’t being seen in the dashboard.
Actually… we don’t know if the report is being generated at all, or just not being uploaded properly. Can anybody give some light on this subject? We know for a fact that Unity Diagnostics can’t report a native crash immediately, and that it only sends it during the next app start.
Hi @llim_unity , could you submit a bug report using the Unity Bug Reporter. It would help us a lot if you can tell us what platform you’re trying to send reports on, which scripting backend you’re using, and which version of Unity you’re on.
Thanks for replying @Ryan-Unity . During the course of stripping down our project to submit a bug report, I found that triggering a crash of the category Access Violation now generates a crash report which can be seen in our dashboard… weird. Anyway, just to confirm, here is what we can see in the dashboard:
Everything looks good, except for the system symbols missing message for libc.so. Is that normal? Our logs indicate that symbols were uploaded without error.
In any case, thanks for giving your time into this matter.