Inside: Shaders 41FPS (iPad 2) w/ bump spec, 5 pixel lights, bumped SH and directional lightmaps

We spent months hand optimizing these shaders for gles 2.0 devices, and they scream on Unity 4.5+

Dropbox - Error - Simplify your life (both surface and gles versions)

However, Unity 5 broke them terribly, and I have been pulling my hair out getting them to work with Beast under 5.0. Any help getting them running again would be appreciated.

Edit: Fixed link to public

Thanks,
Andy

I think someone should tell you that your download link is not working. :slight_smile:

Oops! Fixed