Whenever I click on an object and try to add a component to it within the inspector I get this weird glitch - the first drop down menu opens fine, but then when I hover my mouse over the options, they all appear highlighted (blue). When I try to open one of the options (example: 2D physics) it doesn’t extend the menu to the side to show extra options, instead a couple of the options above 2D physics partially turn dark grey.


If I click on 2D physics the whole drop-down menu becomes completely messed up.
Can anyone help me out ? I thought it was something to do with Unity 5.3, but the same problem persists on 5.2

This issue is most likely to be graphics driver related. I don’t have this issue myself, but I managed to help @jimmy_skowronski with this issue.

I’d recommend updating your drivers first if you haven’t already to see if that fixes it.
If that doesn’t help I would try forcing Unity to launch in a different graphics mode, such as DX9 or OpenGL.
You can see the different command line options here:

Here you can see an example of how to change the default used when launching Unity

Hopefully this issue will be fixed, either by future drivers, or by Unity (depending on where the issue lies), but this work around should work in the meantime.

I have same problem. My notebook is MSI GE62 2QC APACHE. I don’t know where is problem. Is there anyone who resolved this problem ? This issue complicate work with Unity.

same problem ,try this

right click Unity icon, add "-force-opengl "behind target

like this
“C:\Program Files\Unity\Editor\Unity.exe” -force-opengl

it fixed on my unity

my set:
win7 64bit
GTX 980Ti
32G RAM

unity version:5.6