Inspector color picker bug when working with a list or array of Colors

Hi there,
I saw this bug in a recent Unity version as well. Currently I am using Unity v6000.0.17f1 Mac Silicon.

Code:

[SerializeField] private Color[] sunColors;

I tried using a list, but the result was the same. The bug doesn’t affect single color variables.

Is there a fix available for this bug?

Couldn’t reproduce on newest, can you check the again on 6000.0.27f1?

Actually this was happening because of the third party plugin Alchemy.