I have no clue for what reason my Inspector just randomly lost its Layer selector and also the Transform lost z-axis like below. Any idea?
Sorry if my English sucks.
I have no clue for what reason my Inspector just randomly lost its Layer selector and also the Transform lost z-axis like below. Any idea?
Sorry if my English sucks.
Okay I have figured it out. According to @Hellium, this is due to the Unity Playground asset that I’m using. In fact, I want to edit the Layer Collision Matrix though it seems not possible in my case. Anyway, I’ll create a script and call Physics2D.IgnoreCollision instead.