Inspector not adding fields after script added

Okay, so I am using the tutorial for Space Shooter to learn Unity. When I create the “Mover” script and save it in Visual Studio, it is in the Inspector for the “Bolt” asset. However, the drop down in the script section doesn’t show “Speed” field that was created using public float speed; It worked yesterday until Unity crashed my project. I am actually having to start from scratch. Public floats are showing up in the Inspector for other scripts though. I tried reset, Remove Component (re-add), opening and saving the script in VS. I can’t move forward until this is resolved. Thanks for your time

Check the console to see if you have any other errors, the new inspector fields won’t show show up if it can’t compile that script.

I ended up creating a second Public float, then both show up. So I go back to VS and delete the unwanted float. All is well.