Inspector Property Names Documentation..

Can anyone provide me a link to where Unity3D explains how the Inspector deals with property names? That is if I have a property like this…

public float myDogsName;

The inspector displays “My Dogs Name” next to the field.


I’m looking for something that lists out all of the rules, DO’s, DON’Ts, Tricks, etc. for variations of inspector variables/parameter names.


For example, how would I name something so that it displays on the inspector like this…

Master Volume dB

… without having to create a custom editor.

Hey,

You dont have to create a full custom editor, you can define custom property like this:
EditorGUILayout.LabelField(“Inspector”, EditorStyles.boldLabel);

You also asked for docs and guides:

Unity - Manual: The Inspector window

Hope that helps