Inspector window transform component showing ONLY local coordinates

Hi guys,

im not sure wht i did, but my inspector window has chnged and its showing the local cordinate system instead of world space. i have aattached a screen shot. i have failed to get it to turn back to original one. im using unity 4.2. i think something changed when i was importing an asset from the store. any ideas?

This has been answered herehttp://answers.unity3d.com/questions/547905/inspector-window-transform-component-showing-only.html