Inspector2 - A powerful Inspector extension (WIP)

Hello everyone,

I’m working on a new extension to improve the built-in Inspector quite a bit. Still at very early state but still very excited to show what’s been done to get some feedback. Hopefully this extension will be helpful for many of you as I saw a lot of request for these features to be implemented, still not any extension out to was able to do this properly so I rolled out my version …

Some early features included visual component reordering and comment for any GameObject.

Comment Batch Component Hider (hold alt / ctrl when click)

Advanced Selection Batch Component Copier / Remover

Visual Component Reordering

So, what do you think ? Are there any other features you would like me to add to this Inspector2 extension ? Does anyone like to join the beta version for evaluation, feel free to PM me !

thanks.

Looks pretty useful! Really like the features so far! One thing I would like to see is an easy way to mass copy paste components across different objects. Still, would consider picking this up if price is right!

Hello yung,

I already put the mass component copy to the plan and it will be in for the very first version, I will update this thread with the demo soon. The price will be set to $5 (of course with some more features, not only those). Is that sound fair to you ? Do you have any other feature request in your mind ?

thanks.

That would be awesome! 5 USD will be a fair price! Looking forward to it!

I’m happy you like it :slight_smile: I will try my best to put it on the store asap. One more feature

3. Batch Component Hider (hold alt / ctrl when click)

It’s been days without any update, I was busy fixing the Drag Drop for the List, much harder than I thought. But at least it’s finally working, and here are some more features implemented.
4. Advanced Selection

5. Batch Component Copier / Remover

As a side note, the green bar indicate that the component is actually a MonoBehaviour and the [F] button on the right will ping the coresponding script in the Project panel. The component reorder example is also updated.

This looks cool. I will keep an eye on it for sure.

This looks very useful.

The inspector window sometimes becomes very cluttered, and this would really help to make things more readable and clear.

Thanks vidjo and Arac.

If you have any sugggestion, don’t hesitate to raise your voice :slight_smile: I’m always on all of my ears !!!

Looks great. Any ETA on when it’s coming out on the asset store?

Hello Nezabyte, thanks for your interest on Inspector2, I still have a lot features I want to put in for the first version plus the document thing so it will not be available before March 15, but I’m trying my best. If it’s too long for you, I can send you a beta version so you can try it out. So, what do you think ?

@everyone : anyone who want a beta version of Inspector2 can send me a pm, I will send the current version back to you so you can try it out ! Just make sure that it’s still not complete yet, expecting minor bugs along the way.

Around March 15 or so sounds fine :slight_smile: Better to be patient than be confused with a bug. Thanks for the head’s up and offering the beta version :sunglasses:

I cant wait!! Keep up the great work on all your assets!

I was wondering if it would be PlayMaker compatible? Will it show PlayMakerFSM in the component window? Or will it display the user defined name? It would be much better if it displayed the user defined name!

Hello vidjo, thanks for your kind words :slight_smile:

Currently I haven’t test Inspector2 with PlayMaker yet but I think it will show PlayMakerFSM instead of user defined name. I will absolutely have a look into this before releasing Inspector2 to the Asset Store. Thanks a lot for this idea, vidjo.

@everyone : If you have any request for integrating Inspector2 with any other 3rd library, just tell me. I will do anything I can to make Inspector2 work seamlessly with other extensions.

No problem, man. I really cant wait for this to come out. You put out some really great assets.

Thanks vidjo for your compliments :slight_smile:

I’m really happy that you like it. Btw, I already integrate Inspector2 with PlayMaker, it’s showing the user defined name instead of PlayMakerFSM

I will upload a screenshot soon so you can see if it’s working the way you wanted.

thanks.

This part here where you’re adding comments for the whole game object… this is all I ever wanted.

Question: It looks like this comment area can only hold 3 lines of text. Can the number of lines it shows be increased? What if you put 10 lines of text? Will it only have a scrollbar, or will the comment area become longer?

I would prefer that it become longer. Perhaps have a setting for max number of lines of text shown (that we users can adjust). Anything more, and it would start using a scrollbar.

EDIT: Also, what about a checkbox to let you see that text hovering over the object itself in the scene view? Like this: http://u3d.as/6Tw

I love all of AnomalusUndrdog’s ideas! Especially the scene view comments!

Yes, currently it does not work as expected, only 3 lines, but I have plan for it, exactly what you say, a specific maximum number of lines (I thought it should be about 8-10) then if more than that, a vertical scrollbar will do its job :slight_smile:

Absolutely, absolutely, man, a brilliant idea. I will integrate it into Inspector2 of course ! Thanks a lot for this suggestion.

p/s : Just a remind that I currently offer private beta access to Inspector2, maybe you want to have a look, try it out in real life may yields even more brilliant ideas ? so, send me a pm if you want to have a copy of the beta version :slight_smile:

I’ll try out the beta