Hi, since updating to Unity 2019.4 (currently in 2019.4.4f1) the users of the game have reported more instability a more instances of crashing.
The game is a VR game for Quest and PC. although is the Quest version that is behaving the worst looking at the crashes and exceptions page, the crashes are in two types:
This one has the more occurrences
Native Crash - Unknown Function (/system/lib64/libc.so)
Native StackTrace:
Thread 0 (crashed)
0 libc.so 0x0000007fad03d0a8 <system symbols missing>
1 libunity.so 0x0000007f8f5b1428 ApiGLES::ClearBufferSubData(unsigned int, gl::BufferTarget, long, long)
2 libunity.so 0x0000007f8f5919d4 BufferManagerGLES::AcquireBuffer(unsigned long, DataBufferGLES::BufferUsage, bool)
3 libunity.so 0x0000007f8f590c4c BufferGLES::EnsureBuffer(DataBufferGLES*&, unsigned long, DataBufferGLES::BufferUsage)
4 libunity.so 0x0000007f8f59eddc GfxDeviceGLES::SetComputeBufferData(GfxBuffer*, void const*, unsigned long, unsigned long)
5 libunity.so 0x0000007f8f70dca4 GfxDevice::UpdateComputeSkinPoseBuffer(GfxBuffer*, MatrixArrayJobOutput*)
6 libunity.so 0x0000007f8fa5a460 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)
7 libunity.so 0x0000007f8fa5c190 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)
8 libunity.so 0x0000007f8fa53648 GfxDeviceWorker::RunGfxDeviceWorker(void*)
9 libunity.so 0x0000007f8f4a0a04 Thread::RunThreadWrapper(void*)
10 libc.so 0x0000007fad098454 <system symbols missing>
11 libc.so 0x0000007fad040204 <system symbols missing>
and
Native Crash - FillParamsBaseGLES(unsigned int, GpuProgramParameters&, PropertyNamesSet*, ActiveUniformIndices*, int)
Native StackTrace:
Thread 0 (crashed)
0 libunity.so 0x0000007f5e7ce4e0 FillParamsBaseGLES(unsigned int, GpuProgramParameters&, PropertyNamesSet*, ActiveUniformIndices*, int)
1 libunity.so 0x0000007f5e7e0934 GlslGpuProgramGLES::GlslGpuProgramGLES(dynamic_array<unsigned char, 0ul> const&, CreateGpuProgramOutput&)
2 libunity.so 0x0000007f5e94239c CreateGpuProgram(ShaderGpuProgramType, dynamic_array<unsigned char, 0ul> const&, CreateGpuProgramOutput&)
3 libunity.so 0x0000007f5ec6c7fc GfxCreateGpuProgramQueue::smile:equeueAll(GfxThreadableDevice*)
4 libunity.so 0x0000007f5ec83f70 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)
5 libunity.so 0x0000007f5ec8a190 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)
6 libunity.so 0x0000007f5ec81648 GfxDeviceWorker::RunGfxDeviceWorker(void*)
7 libunity.so 0x0000007f5e6cea04 Thread::RunThreadWrapper(void*)
8 libc.so 0x0000007f7c2fc454 <system symbols missing>
9 libc.so 0x0000007f7c2a4204 <system symbols missing>