Instance of GridPaintingState error after ads plugin import

So I just finished following all the directions on Google AdMob and I was getting “namespace” errors. I learned from a few google searches that I had to import the google ad package for Unity, which I did from Github > Google Mobile Ads Unity Plugin v9.2.0.

The namespace errors were promptly repaired but replaced with these insanely complicated error messages in the console as seen in the picture below.

The first one doesn’t have a line of code it is directing me to, however, the singleton error directs me to line 92 of the UnityEditor.Tilemaps.GridPaintingState which is this following line of code:

    readonly TilemapEditorTool.ShortcutContext m_ShortcutContext = new TilemapEditorTool.ShortcutContext { active = true };

Any ideas how to fix this issue? Tried searching googles but only found unanswered (non-Unity) forum posts, so I am hoping someone has come across this before.