Instance of myObject disabled,Instance of a script disabled

Hi everyone i want to know why the instance of my object is disabled when i hit play on Unity.
It pass from Player(PlayerController) to None(PlayerController)

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Do someone have an idea when i hit play the instance of my Object PlayerController pass from Player (PlayerController) to None(PlayerController)

Thank you very much !

Are you doing anything to the player when the scene starts? If not, you can always just use
Player = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerController>(); in the start function.