Instant Crash when building for Facebook Gameroom with 5.5.0b9

Hey,

We’re trying to build our game for the new Facebook Gameroom, but upon hitting the build button Unity is instantly crashing without any other error message (and the crash log is useless).
Is this happening to someone else ?

Thanks

5.5.0b9 being a beta version, maybe you should use a stable version to do that. :slight_smile:

Did you file a bug report?

Unfortunately no, our project is around 30 gb so it’s a bit difficult to send it for reproduction, and building a blank project is working fine.
Is there another Unity version supporting Facebook Gameroom ?

I don’t know; maybe the release candidate can: https://unity3d.com/unity/beta.

Did you read this: https://forum.unity3d.com/threads/5-5-0b9-with-facebook-gameroom-support-issue.441481/

Damn, I checked b10 b11 and the RC and none of them has the Facebook support : / .
Yep I already saw this post, I think my setup is fine as I can build a blank project and launch it in Gameroom.

Maybe your project is just too big for Gameroom.

Ok it looks like we can build for Gameroom without using the Unity Beta, we just need to download and integrated the Facebook SDK unity package. I’ll test it and see if it works.

Any update on this issue? We ran into a similar / same problem here. Starting the build directly (not via Gameroom) everything runs normally.

Here’s the output_log.txt:

Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Users\Jan\Desktop;D:\[...]\Build;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Jan'
OS-Version: 10.0.14393 () 0x100-0x1

[.. here was long list of system dlls .. ]

========== OUTPUTING STACK TRACE ==================

0x00007FF7F0B08389 (test) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF7F0B0EEC7 (test) physx::shdfnd::Allocator::`default constructor closure'
0x00007FFAF7311C24 (USER32) CallWindowProcW
0x00007FFAF7311917 (USER32) CallWindowProcW
0x00007FFAF7322563 (USER32) MapWindowPoints
0x00007FFAF8EA89E4 (ntdll) KiUserCallbackDispatcher
0x00007FFAF49210C4 (win32u) NtUserPeekMessage
0x00007FFAF731E52E (USER32) PeekMessageW
0x00007FFAF784D066 (combase) Ordinal122
0x00007FFAF784D465 (combase) Ordinal122
0x00007FFAF784D35A (combase) Ordinal122
0x00007FFAF784D501 (combase) Ordinal122
0x00007FFAF784CDC6 (combase) Ordinal122
0x00007FFAF784EB04 (combase) Ordinal122
0x00007FFAF7854035 (combase) Ordinal122
0x00007FFAF7853683 (combase) Ordinal122
0x00007FFAF78053EC (combase) NdrCStdStubBuffer2_Release
0x00007FFAF7297AED (RPCRT4) Ndr64AsyncServerCallAll
0x00007FFAF78014F4 (combase) HMENU_UserFree
0x00007FFAF790CBB2 (combase) ObjectStublessClient32
0x00007FFAF7898E39 (combase) CoCreateInstance
0x00007FFAF788628D (combase) WindowsGetStringRawBuffer
0x00007FFAF787B51A (combase) CoGetMarshalSizeMax
0x00007FFAF7891901 (combase) RoGetActivationFactory
0x00007FFAF7892090 (combase) RoGetActivationFactory
0x00007FFAF78C5087 (combase) CoCreateInstanceEx
0x00007FFAE59B1A17 (wbemprox) DllGetClassObject
0x00007FFAE59B1D4C (wbemprox) DllGetClassObject
0x00007FFAE59B18E6 (wbemprox) DllGetClassObject
0x00007FF7F0AFD1CD (test) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF7F0AFD5AD (test) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF7F0B5DF5F (test) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF7F0B5C00B (test) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF7F0B7A26E (test) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FF7F0B79A73 (test) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF7F0621A27 (test) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF7F0622681 (test) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF7F055DF9B (test) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF7F0543CCE (test) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF7F0B11F4E (test) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF7F0C17DD0 (test) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFAF74E8364 (KERNEL32) BaseThreadInitThunk
0x00007FFAF8E65E91 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

**** Crash! ****
Crash in winutils::ProcessInternalCrash(PEXCEPTION_POINTERS pExInfo)