Instant Replay = CaptureScreenshot + HtmlTexturePlugin

Do you think it would be possible to have an “instant replay” effect by capturing a series of .png’s using CaptureScreenshot to hd and having an html files that automatically loads the sequence to display as movie, and then use Rob Terrell’s HtmlTexturePlugin to then load that webpage as a texture and thus have a hack instant replay video in game??
I just got the idea and am going to give it a shot…

It sounds feasible right?[/url]

Welcome to the forums!

I’m not sure I get why the HTMLTexture plugin is needed here. If you’re doing this in a stand-alone build then save the images to disk, then reload them and display them if/when needed (no plugin needed). If you’re doing this in a web player build then the plugin is out anyway as the web player doesn’t support plugins at all.

Stick with the idea of grabbing the images and then reloading them as needed for replays. Or, possibly better is to simply record important game data (positions and whatnot), then “replay” those and let the rendering engine do the drawing for you. That way you’re saving text data which is easily done in both the web player and stand-alone builds.