Hi,
I have two objects colliding to one another (in 2d space) and I would like to add a particle effect to it.
Here is the code that I’m running:
public class ColisionGreen : MonoBehaviour{
public GameObject GreenParticle;
void OnCollisionEnter (Collision col)
{
if(col.gameObject.name == "Green")
{
Instantiate (GreenParticle, transform.position,Quaternion.identity);
Destroy(gameObject);
}
}
}
Code compiles but doesn't do what I want. There is no particle effect after collision.
Thanks