Instantiate doesnt have missing method

Hello i want to use

public static Object Instantiate(Object original, Transform parent, bool instantiateInWorldSpace);

but it doesnt appear as overload when i try to use it


Are you using the latest version of unity?

Do you have the correct references in your project?

It still seems to overload for me.


Unity3D’s 5.3 documentation shows that there are no definitions for Object.Instantiate that takes four parameters. However, starting from 5.4 you can use the Instantiate method as you intended to do so.