Instantiate game object on AR prefab

Hi community,

this is maybe a frequently asked and answered question, but I couldn’t find a solution yet.

I am trying to instantiate objects on an AR prefab, so that the instantiated objects follow with their transforms, when I move the AR object. I thought this could be approached with parenting the spawned objects to the AR object. But since that is a prefab, I cannot parent them.

Any ideas how this could be solved?

You can parent the spawned object when you instantiate it and the it will follow

Instantiate(newGO, ARGameObject.transform);

Thank you so much @MickyX ! Sounds like a feasible solution, I will try it out.