Hello. If I have one of the default size unity cubes, how can I spawn 64 copies of the cube in a row along the x axis?
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This can easily be done with a loop. Here's an (untested) example in C#:
void SpawnCubes(GameObject prefab, int numCubes, float startX, float delta)
{
for (int i = 0; i < numCubes; ++i) {
Instantiate(
prefab,
new Vector3(startX + (float)i * delta, 0f, 0f),
Quaternion.identity
);
}
}