Instantiate is Making vector3.movetowards move in the opposite direction.

I am not instantiating inside a parent object…
I am currently using lerp but i have only gotten half of the issue fixed

Here is a Link to the Unity package - 200.9 KB file on MEGA
The Game objects of Importance are SpawnManager, birds2_19 and The Scrips of importance are Spawn.cs and Follow.cs

8168585–1062947–Follow.cs (590 Bytes)
8168585–1062950–Spawn.cs (868 Bytes)

You’re much more likely to get an answer if you use [ code ] [/ code ] blocks to show the relevant parts of your scripts here. Few of us are willing to download and extract a file from a random person on the internet.