Hello,
I want to Instantiate a Grabbable GameObject in my OVR Hand. The Object should behave like I have grabbed it when I spawn it. I don’t want to instantiate the Object as a child of my “RightHandAnchor”.
Is there any way I can Instantiate an Object and grab it in a C# skript? If there is no way, does anyone know a workaround for this?
Looking through the OVR documentation I have not found any Method that lets me do a grab programmatically but maybe someone knows a way.
Thanks!