Instantiate objects based on how i put them in the scene

Hello, I have many 3d game objects in my scene and once i like how i positioned them , i want to remove them from the scene and instantiate them later based on the positioning they had. Whats the best way to do this? Any good practice?

Good day.

You have multiple options. If they are prefabs, you just need to store their positions in a script, then instantiate again when you watn.

Another option is more simple. Just make a script that SetActive(false) all of them, and then just set active again when you want.

Bye!