I am simply trying to instantiate the Single joystick prefab from the standard Assets (Mobile) library in a script. The reason for this is so I can make my User Interface device independent by setting its initial size, location and other variables to be a % of the device’s screen size.
I’m sure it should be simple but I can’t find any working reference code for instantiating it, I get the impression I can make a GameObject variable to hold it but I am missing the rest.