Instantiate Terrain Data

Hey!

I have a problem the terrian engine. I am texturing the several terrains and stitch them together with stitchscape. The problem is that they are only textured right when looking at them far away(see the screenshots)


but when scolling in they completely go insane.

I already set the neighbours of the terrains…

I hope somebody can help me

Thanks in advance!

Hi…
I have run into this in the past too…
But I can’t remember the exact fix but it is in these two places…

1.) Try this…
In the Unity software…
First click on one of the terrains…
Then, in the Inspector Window…
Look for a Gear shaped icon which allows you to adjust settings…
Play around with the settings…

2.) Another possibility…
With one of the terrains selected…
Go to the drop down bar on top and find the button Terrain…
Then find the Set Resolution Button and play with those settings…
But… be careful as some of these settings can really mess up your terrain…
Might want to do a little back-up first…
Hope this helps…

The problem has to do something with the parameter “Base Map Distance”. I changed it to 0 and there was no problem anymore.
But now the texture on the terrain is only displayed in low resolution. When looking in the documentation this becomes clear:

Base Map Dist. “The distance that Terrain Textures will be displayed in high-resolution.”

I still have this problem…Any suggestions?