Instantiate unity Default Man "Avatar"

Is there a way to instantiate the Default Avatar guy/ add him to one of the gameobject primitives menu through code?

He exists as dude.fbx in several of our demo projects. As soon as you have him in your project you can use the usual Resources.Load or you can link him directly to your script with a public GameObject reference; that you can then use for GameObject.Instantiate(reference);

Good Luck