I am pretty new to Unity and am trying to make an Infinite runner game. I have the floor generating randomly, however I cannot get the floor to move at all, I have tried using both addForce and adding a velocity to the rigidbody, bot neither have worked.
public Transform mainPrefab;
public Rigidbody floorSpeed;
public Vector3 startPosition;
public Vector3 nextPosition;
public int numberOfObjects;
private Queue<Transform> objectQueue;
void Start () {
objectQueue = new Queue<Transform>(numberOfObjects);
nextPosition = startPosition;
for (int i = 0; i < numberOfObjects; i++){
Transform o = (Transform)Instantiate(mainPrefab);
o.localPosition = nextPosition;
nextPosition.z += o.localScale.z*5;
objectQueue.Enqueue (o);
floorSpeed = o.GetComponent<Rigidbody>();
floorSpeed.AddForce(0, 0, -1);
}
}