Instantiating object at its summoners position

Just a quick question, How do i go about instantiating an object at an already instantiated second object?

To make this more clear- i have an arena with randomly spawning missiles / ships along the edges.

I want the ships to be able to shoot at the player every few seconds. The ships are instantiated, and so are the ships projectiles- however i dont know if there is a line or something to teleport the instantiated object to the object that summoned it.

So teleporting the ships bullets to the position of the ship that summoned it.

Any ideas? Thanks :slight_smile:

After you instantiate it, add it to an array that you can access specifically. Even without the array, after you instantiate anything, you can assign it to it’s own special variable afterwards.

The question is very hard to understand.