Hey, all,
I’ve run into a bit of a problem, and was wondering if anyone knows how to get around it -
I have built 2 prefabs which basically consist of Particle systems, and I want to duplicate these at various stages during my game.
I don’t want to have to go through the whole process of setting them up every time I want to create a new one, as it’s very long winded, but when I set up the initial ones, then try to instantiate the game objects, Unity says I can’t.
Is there any easy way to do this?
Cheers,
SB