Instead of "new" for accessing properties?

hey guys! so im pretty new to unity but i know a little bit about programming. so as the title says. im looking for an alternative way of access my properties. also im trying to figure out how i can set values to the properties. im working on a pokemon fangame. the thing is that i want to have a individual PokemonData to be attached to each pokemon. which will be spawned in by TheSpawnscript but debug.log shows that it doesnt work.

PokemonData pcs = new PokemonData();
gives the warning"you are trying to create a MonoBehaviour using the ‘new’ keyword. This is not allowed. MonoBehaviours can only be added using AddComponent(). Alternatively, your script can inherit from ScriptableObject or no base class at all
UnityEngine.MonoBehaviour:.ctor()"

sorry for sucking at describing!

public class TheSpawnScript: Monobehaviour{

	void Start () {
		PokemonStatsGenerator();
	}
	void PokemonStatsGenerator(){
		PokemonData pcs = new PokemonData();
		pcs.Id = 1238974;
		pcs.Level = 4.0f;
		pcs.Sex = Random.Range(0f,1f);
		pcs.Number = 152;
		}

}


public class PokemonData : MonoBehaviour
{
	float level;
	float sex;
	int number;
	int id;
	public float Level{
		
		get{
			
			return level;
		}
		set{
			level = value;
		}
	}
	public float Sex{
		get{
			
			return sex;
		}
		set{
			if(sex < 0.5f){
				Mathf.RoundToInt(0);
			}else{
				Mathf.RoundToInt(1);
			}
		}
	}
	public int Number{
		get{
			
			return number;
		}
		set{
			number = value;
		}
	}
	public int Id{
		get{
			
			return id;
		}
		set{
			id = value;
		}
	}
}

public class getinfo : MonoBehaviour {

// Update is called once per frame
void Update () {
	if(Input.GetButtonDown("Jump")){
		PokemonData pcs = new PokemonData();
		
		Debug.Log("Level " +pcs.Level);
		Debug.Log("Sex " +pcs.Sex);
		Debug.Log("Number " +pcs.Number);
		Debug.Log("Id " + pcs.Id);
		
	}
}

}

I see no reason why ‘pokemonData’ should be derived from MonoBehaviour. Just remove the ‘: MonoBehaviour’ from the class declaration and the use of ‘new’ should be fine.