Is there a way to create an “instrument panel” in Unity? An example of what I mean is attached to this post.
I’ve been experimenting with GUI design in Unity and understand that GUI elements are positioned based on -relative- screen positions. I understand the advantage this gives for multi-resolution display, but fonts and gui graphics don’t change scale at different screen resolutions, so how do you make a consistent user interface?
I would like to create a user instrument panel that resides on the top left corner of the screen. Is there some way to “parent” the text and graphics in the panel together and then have the panel’s position be relative to the screen?
Thanks!