I was wondering if making a house that you can go inside and outside, should I seperate it in two for the texturing or itll all fit in 1 texture?
Depends how complex you need the textures, and detail. A lot of times with structures, you can create an atlas, and then lay out the pieces where you want the detail, so one texture should suffice. If your having trouble getting the detail you want, split it up. Rather than doing uv1 and uv2 tho, use 2 materials, if your not building a city with thousands of buildings this shouldn’t be a problem.
Haha err ummm, not thousands but about as big as vice city …, but not all of them are made to go in.