In my game my units belong to teams, but I’m not exactly sure how to manage these teams from a coding/GameObject/Inspector/Scene perspective. A Team is not a “thing”. It doesn’t have a position or a material. It is an abstract associative concept.
BUT I’d like to set up the Teams via the Scene/Hierarchy. So do I just make some invisible empty GameObject and attach my Team script to that?
Sorry if this is a silly question, but it caused me to have an existential breakdown.