,Intantiating Skinned Mesh issues

I can’t get to make the animations work correctly… if I instantiate the objects in the editor it works fine in the game, but if I instatiate it while the game is playing the objects change positions…What i am I doing wrong?

Most likely your animation includes position curves. You probably need to add a parent to the thing that is animating and position that when you Instantiate it or move it.