I followed the steps in the link to integrate the EAGLView inside a UIVIewController and it works perfectly.
http://answers.unity3d.com/questions/40494/who-can-help-me-how-to-get-the-view-controlleruivi.html
The only problem i have now is that the Unity EAGLView seems to be rotated 90 degrees, when i have my UIVIewController in portrait the EAGLView fills the view as if it was in Landscape, and if i have my UIVIewController in landscape then Unity is rotated 90º and don’t fill the screen.
Is there a way to sync those rotations?
Thanks and cheers.