Integration between Unity Game Services Friends and Relay/Lobby

I see that there is a service for friends to add friends as well as see their online status.

But I don’t see any way to tell if that friend is in a game or if that game has an active relay lobby? How might I go about doing this?

I have relay+lobby setup to be joinable with a code. Ideally I would like to make a button that shows “X Friend is online. Invite to game” that would send a friend message with the join code or something like that.