I know that you get this a lot, but to be honest, I surveyed all the previous questions and couldn’t get to a direct answer. So, I’m planning on taking a CS course next semester that requires using Unity 3D and I was checking the requirements out, but I’m not sure if my laptop meets them or not.
So, my laptop had Windows 7, Intel core i5, Intel HD Graphics 3000. I’m not sure what other specs to include here, so does that meet the requirements or not? And if it doesn’t, any recommendations? Bearing in mind, that I actually bought my laptop nearly six months ago.
I really appreciate quick replies, since I need to register for that course.
Thanks a lot!
Meets the requirement yes.
Its not eternally fast but its able to use every feature offered by Unity even in its Pro incarnation at reasonable performance (its about as powerfull as the NVIDIA 320M cards from 2010). With the free one it should be no problem at all
I use Unity on my little Lenovo Thinkpad X61 convertible which was new at Christmas 2007 so its an Intel X3100 GMA integrated graphics, 4GB RAM, Windows Vista, Intel Core 2 Duo 1.6Ghz. It runs Unity just fine, though you aren’t going to be using it to develop really high-end graphics on it, but for a college project it should be suitable. I’ve used it to develop three complete games for clients so its up to the task.
you surely mix it with the 5 year old Intel X3000 … Intel did a great job fucking it up there.
Reason I believe so is that the HD 3000 is above the Radeon HD 5450 performance wise which is easily above the 320m onboard.
Does this mean its fast: when put into context with real dedicated desktop cards for mid and high range gamers, no not remotely. But when put into context with previous generations of Intels and Onboards, its like from a different star
Or in short: if you don’t intend to create higher end gamer quality games, its more than enough to do the job I assume on that end you agree, what it is for and what it won’t do
Sure, but the 320M is still better. Before purchasing this laptop I looked at a bunch of benchmarks and then decided I wanted a second hand MacBook Pro 2010 instead of the 2011 version because of the GPU.
I had no issues with my previous 9400M either, though. The HD3000 is definitely faster than the 9400M (on OS-X that is).
I am getting reports that users with this chipset on Macbook Pros are experiencing corrupted Skybox textures, any ideas why? This is for my game Lunar Flight.
At friend, intel hd3000 has supported Edge/Chrome WebGL 2 by enable about:flags using directx11 ondx10 stood also in Unity 2020 with Win10 drivers, but no intel old driver support of openGL for Blender , switch short nvidia gpu profile. You can get it also to work, and write it here. We can understand, keep it running, even in 6 months 2 newer generation hardware are: New Noise Loud:: 1. bricked on use; 2. permanent new noise - currently 8core, rather compatible intel i7 than m1. Legacy hardware sound of convince, to long time use - now directx11 keep cooling. .