I have two scenes, a title screen and a game scene. When starting the game scene in the editor directly it is well illuminated, but when I start the title screen and then switch to the game scene (LoadLevel) the intensity of the illumination is recognizable lower. Why that?
Do you have control of your lights in any scripts? Maybe you should create a script and add it to your light object. Then try something like,
[Header("Light Intensity")]
[Range(0.1f, 8.0f)]
public float _intensity;
private Light _myLight;
void Start()
{
_myLight = this.GetComponent<Light>();
_myLight.intensity = _intensity;
}
Hope that helps!
Hi Rickywild,
my title screen does not have a light source at all and in my game scene there is no script dealing with light intensity.
Greetz