Interactable In-game tablet

Trying to make an in-game tablet with buttons you can click. This tablet sits on a table with a chair in front of it, so it’s almost like you’re sitting at a computer desk. My best description is as a set of panels that overlay the tablet object that holds the buttons, and the buttons on each panel would change active state on the appropriate panels to change the screen and what is shown, with some buttons changing active state of 3D objects that sit on that table. Any pointers on how to get to this functionality?

UI Toolkit doesn’t support world space rendering yet. You’d need to use the old uGUI for this. Then it’s just a case of making a UI layout and putting it on an object in the scene.