Interaction menu when close to object

Okay guys, I’m totally new to the C# language and had hours and hours of trying to solve my problem. As the thread shows its about proximity to an object, which triggers a popup menu like:
You are close to a chair you look at it and you can press i.e. “E” and the character will sit down.

Numerous problems show up. Do I need a collider set to Is Trigger to set the distance I need to be to have the interaction menu, how to achieve this and I guess I know how to add animation to this certain movement.

I have still many to learn and I hope you can help!

Thank you guys in advance! :slight_smile:

You certainly want to do a raycast and check if it hits the chair.
And you most certainly want to have a trigger collider on the chair.