Hello. I got recently into Unity and I would like to know what kind of material I should be looking into to achieve my goals. Basically I want to make a first person game that is very interactive with the environment. For instance, the main weapons in the game are going to be remote controls and I want the character to be able to grab it on the environment. The remote control can be inside a drawer, or on the ground, or behind the couch, etc. My main interest here is that the character’s movement is realistic when grabbing the remote control. I want the fingers to adapt to every different situation, I want his body to bend over trying to reach the remote in tight places and etc. What tools should I be looking for to achieve this effect? I did some research and found about Playables. Is this the right thing to look into?
Thank you.