:shock:
Hello,
I have successfully used the attached colliders in an interactive cloth with 2-way interaction enabled in Unity editor.
Now I am trying to attach colliders through code, and have had some difficulties because I need to do it before the collision response acts and the meshes stop overlapping.
But that is not the question I have. When I successfully attach a collider within a C# script, 2-Way interaction is not enabled it seems, so I can freely move the other object and stretch the interactive cloth. I would like the interactive cloth to apply force back to the object, and this is done in the editor enabling 2-way interaction.
How can I enable 2-way interaction from within a script in an interactive cloth?
Thanks8-)