interactive cloth transforming on Play??

I’m having a strange issue that hasn’t happened before, and I didn’t do anything different. I have some windows with curtains, they work great, I decided to make some more for a different window and now for some reason when I hit play the top part of the cloth stretches out and doesn’t move but bottom half does. here is a screen shot

As you can see the left curtain on the top is all stretched out and the right curtain looks goofy to! Even if I set the Acceleration settings all to zero the same thing happenes. I tried deleting them and making new ones without adding a texture and the same thing happened. I don’t understand why its doing this. I made a new box collider to attach the curtains to. The window behind it is a box collider… I don’t have script for this so… can anyone help me with this???

*********EDIT I have been messing around for some time now. I created a whole new window and it works great, but if I try and move it to certain places weird things happened. But only on certain spots. Like something is interfering with the cloth. But I don’t see anything! Nothing is there but a wall. I put my entire window into a empty game object so I could move it all around. I move it up a little, it works, move it over a little, it work, but then when I move it up just a little more all of a sudden what you see below happens. If I move it to the right a little similar things happen. Any ideas? What can interfere with the cloth like that???

I figured it out!!! Wow, that was sooooo stupid. A box collider was in the way, but it was invisible so I couldn’t see it. For some reason it was detached a little and was hanging down into my room. If this happens to anyone else, just make EVERYTHING in the scene visible so it outlines everything in green, then you can see if it is in the way or not. wow.