Interface based object pool V1

Hello all,

I’ve just released version 1 of my Interface based Unity Object Pool.
This can be freely used in any of your projects if you’re looking for a fast solution.
The reason why I created this is because I haven’t seen a lot of easy Object Pooling
done that is quite generic based on interface.
Read the documentation wiki to understand how to implement it in your project.
Found any issues? Let me know or create an issue on the github!

https://github.com/Venom0us/UnityObjectPooler

Kind regards,
ShadyProductions / Venomous

Cleaned up interface and class names.