I’m new to Unity and I just realized that interface properties don’t show in the UI.
For instance if I want to assign any enemy which inherits IAgro I’d do something like this:
public class MyObject : MonoBehavior {
public IAgro object;
}
But property “object” won’t display in the Editor. I realize this is a limitation, but does anyone have a workaround? Or what’s the alternative so I don’t have to create a bunch of repeat code?