
Right, I’ve just yesterday installed Windows 8.1 and the latest Unity 4.3.4f1
I am trying to build a game that was previously published for the Mac (Standalone) - however, when I downloaded my project via the asset server I get this error:
Internal compiler error. See the console log for more information. output was:
There is no message after that. I opened the editor log and there it says:
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Internal compiler error. See the console log for more information. output was:
(Filename: Line: 0)
Double clicking the error doesn’t do anything either
please help!
EDIT: discovered it was tk2d causing this issue
