We are developing an app for quest in Unity engine that needs constant internet connection. But when running the app in quest, internet connection is not detected even though quest is connected to a wifi network. “Internet Connection - Required” is enabled in Unity player settings.
Are there any other settings that we are missing out?
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Hi, did you ever figure this out? I’m running into the same thing.
(I also tried an answer from Stack Overflow where they said that sometimes the app manifest was not modified correctly by Unity… but in my case it was.)