Interrupting states?

I’ve always had a hard time with animations, and it seems there’s never anything specific to my problem (solution-wise).

So anyway, I have 2 animations (idle and walking), and I want them both to be able to interrupt each other and loop. When I say “interrupted” i mean instantly changed to the other animation.

How do I do that? What settings to I set, and to what?

I got the animator states in the animator, and transitions made, with no blending. And I have it be triggered by a bool, which i set in the movement script (duh).

Also, I can’t get the walk animation to even play for some reason.

Okay got it working. For some reason the boolean change wasn’t working when it was in the if/else statement that checked for input, so I just put it in one that checks for movement speed.