Intput System Touch phase update

Hi, i’am using Unity 6 Preview and Input System 1.11.2. Problem occures during fast clicking on screen. PrimaryTouch phase in some moment do not become “Ended” and stay always “Moved”. So Input System not registered release touch event and not changed phase it’s clear. I’ve try change Input Update Mode to Fixed, problem still occures. Fun fact that paine legacy Unity Input do not have this problem and alway properly handle touch status regadless of click speed.