Invader Zim style game.

I’m making an Invader Zim style game with the same wacky visual style and cartoony colors. I tried to keep the same thick consistent outlines for all the details, also deformed the models to match the crazy look of the world. There will be characters, other objects and so on. Here’s some visual tests for the environments and props I’ve done so far.



2 Likes

Really cool style! I love the lighting

1 Like

Thank you!

1 Like

Here’s a little floating ad. I used constant tangents for the animation curves so they appear frame by frame.

oblongconstantbrontosaurus

Awesome work on the effects and lighting!

1 Like

It looks like Invader Zim, but simultaneously it also meshes well with the aesthetic style that was popular with 3D platformers around that same time, like Psychonauts, MediEvil, or Voodoo Vince. I’m interested to see what sort of characters the game will have.

1 Like

A little update with new environment assets:

This looks amazing, love the neon and the grimy touches to the ceiling.

1 Like

thanks!

Here are some more environments and the first character.