I keep getting the follow error when I use “Maximize on Play”:
Invalid editor window UnityEditor.AddComponentWindow
UnityEditor.EditorApplicationLayout:FinalizePlaymodeLayout()
It doesn’t seem to have any ill-effects but I’m getting tired of seeing it. It even happens on a complete empty project (I just checked). All the research I did (and by that I mean I Googled the error) seems to indicate an errant script but since it happens with absolutely no scripts in there, I don’t think that is my problem. Any thoughts?
Thanks!